S.C.O.T.C.H. intelligence has discovered a small island off the Eastern coast of Scotland. Scans have confirmed ghost activity and plama emissions, however we have not encountered any ghosts there, yet. The Q-section has been extra busy and built a portal that can be used every 23 hours to venture to this mysterious place. But be warned, you should travel there as a team of agents, since we expect strange things to be going on there, not to mention the volcano.
You must have at least 80,001 XP to travel to Lost island.
The ghosts you can find in Lost island are:
|Velociraptor ghost||Common minion||Weak|
|Pterodactylus ghost||Uncommon minion||Scary|
|Dimetrodus ghost||Rare minion||Frightening|
|Corythosaurus ghost||Very rare minion||Terrifying|
- * indicates a mystic-resistant ghost.
The following items have been known to be dropped as ghost loot in Lost island:
Charles the bartender does not have an outpost of the S.C.O.T.C.H. HQ bar on Lost island. Stock up with your magic potions before you depart for a raid!
Professor Gadgeteer does not have an outpost of the Q-Section on Lost island.
Dr Elizabeth Grimely and her staff of mystic artists do not have an outpost of the Laboratory on Lost island.
- 13 September 2010: Lost island first opens its doors to agents of S.C.O.T.C.H.
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