Meek the weak

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Meek the weak
Contracts-Meek the weak.jpg
Traditional contract
Raw power    Power bonus: −10  
 Icons-XP bonus.png    XP bonus: 5% 
Attribute icon-Attraction rate.png    Attraction bonus: 2  
Antiburner     Antiburner effect: −1 bottle 
Icons-Force of will.png    Willpower: 5  
Lucky dice     Lucky dice: 3  
 Non-Nessy's loot potions     Non-Nessy magic potions loothunter: +5 bottles  



Take pity on this guy as once you have his trust he'll 'Man Up' and help you trap those ghosts in the traditional way, if you know what I mean.

Contract effects

The Meek the weak contract gives you the following benefits for your setup:

  • 5 willpower, increasing your chance to ignore the mystic resistance of certain ghosts
  • a one-bottle reduction in the amount of bait used (antiburner −1)

The Meek the weak contract also gives you the following benefits for each ghost or monster you catch:

Additional information


The Meek the weak contract works with traditional trap mechanisms.


The Meek the weak contract can be used to modify these mechanisms:


Daily rewards

You can only receive the meek the weak by picking it as a daily reward bonus you would like to receive and then clicking on it for the specified number of days (60).


  • 20 March 2017: The Meek the weak contract was added to the contracts available through the daily rewards.

See also

You might also be interested in looking at:

Personal tools
Equipment stats