Meek the weak

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Meek the weak
Contracts-Meek the weak.jpg
Traditional contract
Raw power    Power bonus: −10  
 Icons-XP bonus.png    XP bonus: 5% 
Attribute icon-Attraction rate.png    Attraction bonus: 2  
Antiburner     Antiburner effect: −1 bottle 
Icons-Force of will.png    Willpower: 5  
Lucky dice     Lucky dice: 3  
 Non-Nessy's loot potions     Non-Nessy magic potions loothunter: +5 bottles  

Contents


Description


Take pity on this guy as once you have his trust he'll 'Man Up' and help you trap those ghosts in the traditional way, if you know what I mean.

Contract effects

The Meek the weak contract gives you the following benefits for your setup:

  • 5 willpower, increasing your chance to ignore the mystic resistance of certain ghosts
  • a one-bottle reduction in the amount of bait used (antiburner −1)

The Meek the weak contract also gives you the following benefits for each ghost or monster you catch:

Additional information


Type

The Meek the weak contract works with traditional trap mechanisms.

Mechanisms

The Meek the weak contract can be used to modify these mechanisms:

Acquisition


Daily rewards

You can only receive the meek the weak by picking it as a daily reward bonus you would like to receive and then clicking on it for the specified number of days (60).

History


  • 20 March 2017: The Meek the weak contract was added to the contracts available through the daily rewards.

See also


You might also be interested in looking at:

Personal tools
Equipment stats