Kruella the voodoo witch
From Ghost Trappers Wiki
Kruella the voodoo witch | |
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Bio contract | |
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7 |
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7 |
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3 |
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−10% of required assist clicks |
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1 |
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1 |
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1 |
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3 |
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7 |
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−3 mins |
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+1 plasma |
Contents |
Description
Kruella is closely connected to Gaia. She has the power to command small animals. What a lucky coincidence that ghosts seem to be afraid of frogs.
Contract effects
The Kruella the voodoo witch contract gives you the following benefits for your setup:
- a three-minute reduction in your cooldown time (−3 mins)
- 3 galaxy glow, helping to attract alien monsters to your setup
- 3 nerves of steel (additional power to use against nightmare ghosts)
- 7 security measures (protection against theft by nightmare ghosts)
- a +1 jurassic plasma loothunter bonus
- a 10% monsterslayer bonus reducing the number of clicks required to trap a monster (−10% assist clicks)
Additional info
Type
The Kruella the voodoo witch contract works with bio trap mechanisms.
Mechanisms
The Kruella the voodoo witch contract can be used to modify these mechanisms:
Acquisition
You must collect the following contract documents to be able to finalize the Kruella the voodoo witch contract in the office at S.C.O.T.C.H. HQ:
- KVW.2 (Vampire hunter ghost (a midnight ghost) in Castle McCloud nightmare mode)
- KVW.4 (Glowing T-rex skeleton (a dino monster ghost requiring a jura atomizer, super jura atomizer, triassic cauldron, or crystal cauldron with a piece of jurassic plasma) in Castle McCloud nightmare mode)
History
- 23 July 2012: The Kruella the voodoo witch contract documents are first dropped in Virtual Scotland.
- 6 October 2015: The Kruella the voodoo witch contract gains 3 galaxy glow.
See also
You might also be interested in looking at: