Kirkyard Morgue

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Kirkyard Morgue
Locations-Kirkyard Morgue.jpg

Contents


Description


Really scary ghosts inhabit the mausoleum, but there is more to it than you can see from the outside: Deep down within the mausoleum lies the Kirkyard crypt, whose entrance is locked and guarded.

Requirements

You must obtain a skeleton key from a Zombie ghost or a Chainsawed zombie ghost before you can enter Kirkyard Morgue.

There is no additional charge to travel to Kirkyard Morgue once you are in Kirkyard.

Levels

Kirkyard is not an easy place to hunt ... in addition to the Kirkyard Morgue, it contains two other hunting grounds:

Ghosts


The following normal ghosts, midnight ghosts, party ghosts and Lothian-specific special ghosts can be captured in Kirkyard Morgue:

Ghost Notes Type Strength XP minimum XP maximum £££ minimum £££ maximum Special loot
Blues ghost     Blues ghost
Beta-ray blue Secret ghost
Dungarees ghost     Dungarees ghost
Beta-ray blue Secret ghost
Marauder ghost     Marauder ghost
Beta-ray blue Secret ghost
Ming porcelain ghost     Ming porcelain ghost
Beta-ray blue Secret ghost
Once in a blue moon ghost     Once in a blue moon ghost
Beta-ray blue Secret ghost
Peacock temptress     Peacock temptress
Beta-ray blue Icons-Mystic power resistance medium.png Secret ghost
Shark ghost     Shark ghost
Beta-ray blue Secret ghost
Siren ghost     Siren ghost
Beta-ray blue Brute force ONLY Secret ghost
Ghost witch Normal ghost
00
Very weak
725 750 3500 3800
Stagecoach ghost Normal ghost
10
Moderate
735 760 3600 3900
Forensic ghost Normal ghost
999
Dexterous
785 815 4000 4300
Voodoo ghost Normal ghost
999
Hexing
795 825 4100 4400
Cryptkeeper ghost Icon mystic power resistance medium.png Normal ghost
999
Cryptic
805 835 4200 4500
Barkeeper ghost Party ghost
75
Shaking
825 855 4600 4900
Wicked ghost witch Midnight ghost
00
Weak
725 750 3500 3800
Reckless stagecoach ghost Midnight ghost
10
Moderate
735 765 3600 3900
Dark defender ghost Midnight ghost
999
Dexterous
785 815 4000 4300
Hoodoo voodoo ghost Midnight ghost
10
Hexing
795 825 4100 4400
Loony cryptkeeper ghost Icon mystic power resistance medium.png Midnight ghost
999
Cryptic
805 835 4200 4500
Bored barkeeper ghost Midnight party ghost
75
Shaking
825 855 4600 4900
Stonecold temptress ghost Special ghost
999
Heartcrushing
800 845 4000 4500
Freaky nightmare ghost UV Secret ghost Nightmarish
Papa Shango ghost IY Secret ghost Hexing
Pinkeyed zombie ghost Icon mystic power resistance medium.png UV Secret ghost Zombieee
Speeding stagecoach driver GG Secret ghost Uncommon


*  Icon mystic power resistance medium.png  indicates a mystic-resistant ghost.


Special ghosts

The Stonecold temptress ghost listed above is a special ghost because of the difficulty in catching it. Special, gift, and seasonal ghosts can also be trapped in Kirkyard Morgue, since they can be found in all non-raiding locations in Virtual Scotland.

To find out when (and which) seasonal ghosts may be available next, check out the seasonal ghost calendar.

Rewards information for those special and seasonal ghosts are also available at the page about all non-raiding locations and the ghosts that can appear in them.

Loot


Loot may occasionally be dropped in Kirkyard Morgue and in all non-raiding locations by special ghosts and by ghost monsters. For details see the special and ghost monsters loot list.

Ghost plasma, chrono crystal fragments, special edition magic potions (except for Glengreen purple and Moormist purple), and some companions are also occasionally dropped here.

The following mixers are also occasionally dropped in Kirkyard Morgue:

S.C.O.T.C.H. HQ


S.C.O.T.C.H. HQ is an interesting place, with treasures to be found in many different corners of its outpost in Kirkyard Morgue:

Bar

At the bar in S.C.O.T.C.H. HQ in Kirkyard Morgue, Charles the bartender has his usual fine collection of magic potions available for sale.

He does have a new recipe available for purchase by intrepid agents, the Nightcap, if you didn't already collect it in the cemetery proper.

He can also offer you a refund on bottles of Highland Pride if you'd like.

Charles is also always ready to help with your mixology needs, 24 hours a day, 7 days a week. Just bring the magic potion and the appropriate mixer, and Charles will have a batch of your favorite mocktail ready for you almost instantaneously.

Q-section

Professor Gadgeteer has the following mechanisms available for sale in Kirkyard Morgue:

Mechanisms Power Mystic power
Damocles array 250 15

Max E. Million 260 0

Laboratory

Dr Elizabeth Grimely and her staff of mystic artists in Kirkyard Morgue have the following magic circle available to power your ghost-trapping set-up:

Magic circles Power Mystic power
Bottled fireflies 100 10

Disclaimer

Always review all of the information about a mechanism or magic circle on its own page before purchasing. The information here is only a brief synopsis provided as a convenience but does not include many of the important details you should take into consideration.

History


  • 13 March 2010: Kirkyard Morgue first opened its doors to hunting by agents of S.C.O.T.C.H.
  • 11 September 2017: Some of the blue secret ghosts began to appear in Kirkyard Morgue.

See also




Virtual Scotland
Dumfries & Galloway:   •  Castle McCloud  •  Loch Trool  •  Glenluck Abbey  •  Castle McDougan  •  Castle McCloud nightmare mode  •  
Borders:   •  Castle McWallace  •  Kilwittig House  •  Loch Muir (has a trapdoor to Ghostlantis)  •  
  •  Castle McKenny (has a trapdoor)   •  Loch Muir nightmare mode  •  
Strathclyde:   •  Wellsington Tower (has a trapdoor to Raven ruins)   •  Dormont Cemetery (has a trapdoor to Treasure trove)  •  
  •  Castle McDonohan (has a trapdoor to Digital room)  •  Count Church (has a trapdoor)   •  
Lothian:   •   Kirkyard Cemetery (has a trapdoor) •  Kirkyard Morgue  • Kirkyard Crypt   •  
  •   Duke Leyton Castle  •  Duke Leyton Library (has a trapdoor to Dark dimension)  •  Duke Leyton Pinnacle   •  
  •  Crows Hills sanatorium  •  Crows Hills medical station  •  Crows Hills high security section   •  
Fife:   •  Sternham Castle  &  Show room  •  Scarwood forest  •  Dreadmoor (has a trapdoor)   •  Glenclose village  •  
  •  Glenclose mine  •  
Central:   •   Graymalkin castle   •  
  •  Gloamin Tower (has a trapdoor to Gloamin Tower crypt)   •   Gloamin Tower first floor   •  
  •  Frozen Castle McDeigh  •  Snowy Castle McDeigh  •  Castle McDeigh  •  
  •   Burningham Castle   •  
Tayside:   •  Phantom Castle (has a trapdoor to Fairy pools)   •   Rising Sun castle   •  

Raiding locations
Dumfries & Galloway:   •  Sunken Ship  •  McDougan gamemaster room  •  
Borders:   •   Ghost rock concert   •   Kilwittig Theatre   •   The lost island   •   Elemental cave   •   Olympic stadium  •
Strathclyde:   •   Dungeon   •   Egyptian Exhibition   •   
Lothian:   •    Werewolf den   •    Mary King's Close   •   
Fife:   •   Symphonic ghost orchestra  •   
Central:   •    Central wasteland  •   
Tayside:   •    Alien spaceship  •   

Special event locations (Haunted weeks)
Dumfries & Galloway:   •   Castle McIngverson   •   Castle McIngverson nightmare mode   •  
Borders:   •   Castle McDoyle (has a trapdoor to The looticrous laboratory of Lord McDoyle)   •  
Strathclyde:   •   Castle McMahon  •  
Lothian:   •   McWallace winter residence   •  
Fife:   •   McDuff lighthouse   •  
Central:   •   Egsby Castle (has a trapdoor to Boiler room)   •  
Tayside:   •   Castle McDoyle nightmare mode   •  
Raiding:   •   Cu Sith Carnival   •  

Special event locations (Celebration weeks)
Dumfries and Galloway:   •   Winter wonderland (has a trapdoor that leads to the North Pole)   •   North Pole   •  
Borders:   •   Christmas bakery   •  

Alien visitors
Aliens and UFOs:   •   England   •   Scotland   •   Russia   •   Germany   •   Singapore   •  
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