You must have at least 50,000,000 XP and 5,000,000 £££ to travel to Dreadmoor. Once you have made this one-time payment, you will be able to travel freely between Dreadmoor and other locations you have unlocked.
Dreadmoor has a trapdoor to the spider den.
You will still also be attracting the usual range of ghosts that can appear in Dreadmoor, including secret ghosts (unless your camera is deactivated), dino monsters or red monsters (depending on your cauldron), any of the seasonal special ghosts that are active at the time, and, depending on your bait, any of the other special ghosts.
The ghosts you may find in Dreadmoor are shown in the table below.
Click on any column to sort the ghosts according to that particular criteria. Clicking on the arrow in a particular column a second time changes the sort from lowest-to-highest to highest-to-lowest (and vice-versa). The descriptive "strength" ratings have been assigned random numbers in order of the ghosts' relative strengths (clicking on the strength column will sort the ghosts from least strong to most strong in this location).
The special mythic-creature ghosts include such Nessy's-loving ghosts as Ghost Nessy, Banshee ghost, Cu Sith, Kelpie, Selkie, Glowing Ghost Nessy, Shrieking banshee ghost, Howling Cu Sith, Luring Kelpie, Moonlight Selkie, Glaistig ghost and Green glaistig ghost.
The monsters you may attract in Dreadmoor include the original monsters as well as the jurassic and dino monsters, the elemental monsters, the blood cauldron monsters, the sacred monsters (also known as the sacred monsters), the techno monsters, the alien monsters, and some golden monsters... whew! It's easier just to refer to the monsters.
Gift ghosts are ghosts you will only catch if a fellow agent sends one to you. The gift ghosts that are currently available and that can be caught in Dreadmoor include:
During the Christmas holiday season, the Christmas elf ghost is also available for friends to gift to other friends.
Seasonal special ghosts
Region-specific special ghost
Loot is occasionally dropped in Dreadmoor (and in all non-raiding locations) by the local ghosts, by special ghosts and by all of the ghost monsters (original, elemental, jurassic monsters, vampire lords and ladies, and the knights of the round table).
As experienced players, agents of S.C.O.T.C.H. hunting in Dreadmoor will recognize that which ghosts drop which loot can change without notice. If you have a loot drop not mentioned here, please let the wiki sysop know so that a correction can be made.
Plasma (of all sorts), chrono crystal fragments, magic potions (including Nessy's Golden Reserve), and some companions are all occasionally dropped here. See the loot page for information about the loot items that are widely available in Virtual Scotland.
If you have the mockery stat in your setup (through the talent tree bonus or because of an accessory, companion or contract with the stat} you may occasionally have between 2 and 10 mocktails added to other loot drops from the ghosts in Dreadmoor. Because these mockery stat drops are so dependent on a player's individual setup and cannot be relied upon, none of the mocktails are included in any loot lists for Dreadmoor. The entire list of possible mocktails that may be dropped is on the mocktails page.
Mockery drops can be distinguished from a normal loot drop as follows:
A standard loot drop of a mocktail 5x Cherry bomb A mockery loot drop of a mocktail 5 Devil driver
If you have the snowfall stat in your setup (because of an accessory, companion or contract with the stat), ghosts in Dreadmoor may occasionally and randomly drop you a snowflake as loot. Because these snowfall-driven drops are so dependent on a player's individual setup and cannot be relied upon, snowflake loot drops are not specifically included in any lists on this page or on the individual ghost pages.
Vintage connoissesur loot
If you have the vintage connoisseur stat in your setup (through an accessory, companion or contract with the stat} you may occasionally have between 2 and 10 bottles of a non-Nessy's loot potion or of Shadetouch blue or Shadetouch purple added to other loot drops in Dreadmoor. Because these connoisseur drops are so dependent on a player's individual setup and cannot be relied upon, none of the non-Nessy's loot potions involved are included in the loot list above. The entire list of possible bottles that can be dropped is found on the non-Nessy's loot potions page.
Both normal drops of a particular non-Nessy's loot potion and connoisseur drops of a particular loot potion show the same way in your journal:
16 x Shadetouch purple (10 bonus loot)
At the bar in S.C.O.T.C.H. HQ in Dreadmoor, Charles the bartender has his usual fine collection of vintages available for sale.
Charles also has a selection of other recipes available for purchase if you haven't filled out your recipe library yet.
He can offer you a refund on bottles of Highland Pride if you'd like.
And Charles is also always ready to help with your mixology needs, 24 hours a day, 7 days a week. Just bring him the magic potion and the appropriate mixer, and Charles will have a batch of your favorite mocktails ready for you almost instantaneously.
Professor Gadgeteer has the following mechanisms available for sale in Dreadmoor:
Dr Elizabeth Grimely and her staff of mystic artists in Dreadmoor have the following magic circles available to power your ghost-trapping set-up:
|Magic circle||Power||Mystic power|
Dr Grimely also has all the basic cauldrons available for sale in Dreadmoor.
Always review all of the information about a mechanism or magic circle on its own page before purchasing. The information provided here is only a brief synopsis provided as a convenience and does not include many of the important details you should take into consideration.
- 24 January 2012: Andi Huller announced that Dreadmoor is the name of the next location.
- 27 February 2012: Dreadmoor is released.
- 11 September 2017: The blue secret ghosts began to appear in Dreadmoor.
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