Many souls have found their final peace in Count Church. However, some restless spirits are bound to that sacred place and have made it their permanent residence.
You must have 4,000,000 XP and £100,000 to travel to Count Church. The travel fee is a one-time expense, and after you have paid it once, you can travel freely between Count Church and all other locations in Virtual Scotland that you have unlocked and paid the travel fees for.
Count Church has a trapdoor to the spider den.
You will still also be attracting the usual range of ghosts that can appear in Count Church, including secret ghosts (unless your camera is deactivated), dino monsters or red monsters (depending on your cauldron), any of the seasonal special ghosts that are active at the time, and, depending on your bait, any of the other special ghosts.
||Type||Strength||XP minimum||XP maximum||£££ minimum||£££ maximum||Special loot|
|Cricket ghost||Normal ghost||Stunning||440||570||3000||3900|
|Grandpa ghost||Normal ghost||Frightening||480||590||3100||4000|
|Viking ghost||Normal ghost||Terrifying||510||640||3500||4700|
|One-eyed viking ghost||Secret ghost||Plundering||510||640||3500||4700|
|Noisy poltergeist||Midnight ghost||Stunning||420||550||2750||3800|
|Aiming cricket ghost||Midnight ghost||Stunning||440||570||3000||3900|
|Grumpy grandpa ghost||Midnight ghost||Frightening||480||590||3100||4000|
|Snoring grandpa ghost||Secret ghost||Frightening||680||710||4200||4300|
|Lost Quetzaghostl||Midnight ghost||2012||500||610||3400||4400|
|Doomed Quetzaghostl||Secret ghost||2012||640||690||3800||4100|
|Techno viking ghost||Midnight ghost||Technofying||510||640||3500||4700|
|Jigsaw ghost||Midnight ghost||Lethal||540||700||3500||4700|
|Frost ghost||Party ghost||Brrrr||650||800||3500||4600|
|Icy frost ghost||Midnight party ghost||Brrrr||650||800||3500||4600|
|Thawing frost ghost||Secret ghost||Brrrr||790||850||4850||5100|
|Green-eyed Temptress||Special ghost||Mystical||600||750||3500||4500|
|Vintage cricket ghost||Vintage ghost||Vintage|
|Vintage viking ghost||Vintage ghost||Vintage|
Special, gift, and seasonal ghosts can also be trapped in Count Church, since they can be found in all non-raiding locations in Virtual Scotland. The special ghosts include any of the ghosts that can usually only be attracted with one of the Nessy family as your bait, as well as the ghosts you can receive from another agent of S.C.O.T.C.H. (Friendship ghost, Love ghost, Hope ghost,and Birthday ghost). On rare occasions during special events, you may also be able to catch the Rainbow ghost or the Magic Rainbow ghost here.
Rewards information for those special and seasonal ghosts are also available at the page about all non-raiding locations and the ghosts that can appear in them.
You have the chance to attract all of the different types of monster ghosts in Count Church, depending on your setup.
S.C.O.T.C.H. HQ is an interesting place, with treasures to be found in many different corners of its outpost in Count Church:
At the bar in S.C.O.T.C.H. HQ in Count Church, Charles the bartender has his usual fine collection of vintages available for sale.
Charles also has a complete selection of other recipes available for purchase if you haven't filled out your recipe library yet.
He can offer you a refund on bottles of Highland Pride if you'd like.
And Charles is also always ready to help with your mixology needs, 24 hours a day, 7 days a week. Just bring him the magic potion and the appropriate mixer, and Charles will have a batch of your favorite mocktail ready for you almost instantaneously.
Professor Gadgeteer has the following mechanisms available for sale in Count Church:
Dr Elizabeth Grimely and her staff of mystic artists in Count Church have the following magic circles available to power your ghost-trapping set-up:
Always review all of the information about a mechanism or magic circle on its own page before purchasing. The information provided here is only a brief synopsis provided as a convenience and does not include many of the important details you should take into consideration.
- 24 November 2009: Count Church first opened its doors to agents of S.C.O.T.C.H.
- 5 March 2010: The XP required to travel to Count Church is reduced from 5,000,000 XP to 4,000,000 XP.